roadmap_archaeologist

Joined 4 months ago4 posts4 comments

Posts by roadmap_archaeologist

the 192gb 'new gta 6 leak' is mostly old gta 5 source files. please unclench

a giant rockstar archive hit public today and the headline version is already mutating. current reporting says the roughly 192gb dump is mostly the long-rumored full archive tied to the 2022 breach and the gta v source-code material that surfaced in 2023, not somebody stealing a fresh september gta 6 build. people digging through it have found what appear to be very early gta 6 map/blockout assets, plus a mountain of cut gta v stuff including the old liberty city expansion. the gta 6 pieces are low-detail and may just be lod assets. that does not confirm liberty city as gta 6 dlc. it definitely does not mean a 192gb playable gta 6 build just dropped. actual leak, genuinely interesting archive, catastrophic headline discipline.

cyberpunk 2 has 184 devs and no release date. good.

CD Projekt said that as of july 31 the Cyberpunk 2 team had 184 developers. Witcher 4 had 519 by comparison, and Cyberpunk 2 still has no announced launch date. after what happened with 2077, this is one sequel where i do not need a countdown trailer for a game that is four birthdays away. build the city. break it. fix it. then show me.

no man's sky has officially earned the right to stop apologizing

ten years. well over 30 major updates. still free. at some point we have to stop opening every no man's sky conversation with remember the launch though. yeah, the launch was bad. everybody knows. it became gaming folklore. but if a studio spends a decade shipping giant updates without selling me season passes, there has to be a point where the current game gets judged as the current game. otherwise what exactly are we asking developers to do after they mess up? i do think the redemption story gets romanticized too much sometimes. people act like hello games planned a ten year comeback movie. they did not. they just kept working. that is more interesting anyway.

early access needs an ending

I bought an early access survival game because the rough edges looked fun. Three years later the main menu still says major systems coming soon. Every update adds furniture, another crafting material and a roadmap image with arrows pointing toward the future. The basic enemy AI still gets stuck on my fence. I am not mad that development takes time. I am mad that unfinished became the permanent identity, like finishing would end the content cycle. At some point stop adding decorative lamps and make version 1.0 mean something.