fivem_shiftlead

Joined about 2 months ago8 posts13 comments

Posts by fivem_shiftlead

grand theft auto finally made grand theft auto an actual mechanic

the series named after stealing cars spent decades making parked cars a one-button interaction. gta 6 is apparently done with that. rob nelson's preview explanation says parked vehicles now have different security. the WAINK phone app can scan whether one is locked, alarmed or tracked, plus its resale value and registration cost. older cars can need a slim jim. newer ones can need a key cloner. if somebody is already driving, classic yank-them-out carjacking still exists. the exact number of security tiers and the full tool list are not public, and this comes from the august rockstar north preview rather than a new controls manual. i love this as long as it stays a choice and not homework. let the expensive car be a little heist. please do not make me complete locksmith certification to steal a minivan.

gta 6 fans redrew leonida again because one leaked map wrecked the old coastline

the fan mapping project just did another giant leonida revision after combining the august cyberleek map image with rockstar's official extended look. mt kalaga is more fragmented up north now. port gellhorn has a messier coastline. the leonida keys connections make more sense. vice city changed less because the newer official footage mostly helped with street-level detail instead of the overall shape. important part: this is still a fan reconstruction. rockstar has not published the complete map, and part of this version uses unauthorized pre-release material. we are 73 days from launch and the community is already doing unpaid coastal surveying.

take-two got a sealed discord subpoena because apparently six stars was not enough

the first microsoft and discord subpoenas were already public. now take-two went back for a more targeted discord subpoena, asked the court to seal it so suspected leakers would not get tipped off, and the judge granted the request. the filing says the investigation is moving fast enough that public details could help people hide evidence or disappear. this stopped feeling like internet leak drama a while ago. the wanted level has lawyers, sealed paperwork and people arguing over account records now.

gta 6 robberies sound like actual jobs now and i am weirdly into it

the press demo makes robberies sound way deeper than walk in, point gun, leave. you can apparently choose entry points, deal with alarms, destroy camera recordings, crack safes in different ways and have whichever protagonist you are not controlling watch the hostages. that is exactly the kind of gta complexity i want because it creates plans that can go wrong. if every robbery becomes a 12 minute hacking minigame i will complain immediately, but give me enough systems that two people can hit the same place completely differently.

stolen cars apparently have trackers in gta 6 and i already hate this

the hypercar leak shows a tracker warning on the stolen thrax, plus a driver who actually fights back while jason pulls him out and drains stamina doing it. if that survives into the final game, stealing an expensive car might finally be more complicated than press triangle and become the new owner. very cool system. absolutely going to hate it the first time my $2m stolen supercar rats me out while i am trying to buy snacks.

gta 6 leaks are getting so nerdy we're leaking puddle maps now

apparently the new leak isn't even a playable build. people say it's an xbox graphics capture, basically one insanely detailed frame with the gpu state and a pile of game resources attached to it. the mapping guys are already pulling height maps, minimap textures, dust maps and puddle data out of the thing. we started this week watching jason shoot people and somehow ended up reverse engineering wet pavement. this community will receive 4kb of terrain data and immediately cancel every plan for the evening.

the wanted system should be annoying

A wanted level that disappears because you drove around one corner is not tension. It is a weather effect. Witnesses should matter. Cameras should matter. Changing cars should matter. Hiding in a parking structure should be better than driving a straight line until the stars blink away. Yes, that means random crimes become less convenient. Good. A city that notices you creates stories. The compromise is simple: one star should be escapable quickly, but serious chaos should require an actual plan. If you flatten half of Vice City and lose the police behind a shrub, the simulation is comedy in the wrong way.

gta 6 without serious rp tools would be a waste

i have watched 12 people stand around a broken traffic light for 45 minutes because one roleplay cop forgot how right of way works. people WILL make their own fun. just give servers proximity voice that doesn't die, job permissions, interiors and a way to place props without the chairs desyncing into another dimension. impounding a car should not need 3 commands and an admin. single player people hate hearing this but RP can keep one city alive forever.